Pyro Industries API-1394PCI Manual do Utilizador Página 89

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68
CHAPTER 2: CAPTURING
Video does not really record at a rate of 30 frames per second. It’s slightly off
that number; it’s actually 29.97 frames per second. This difference might seem insignifi-
cant, but in these days of automated broadcast equipment, it is significant. For exam-
ple, if we were to measure the duration of a television program that is supposed to last
28 minutes and 38 seconds using non–drop frame (30fps) timecode, the duration
would read 28:36:08 because although the clock duration needs to be 28:38:00, the
30fps count would read 28:36:08 when it reached that point in real time. To solve this
inconsistency, engineers developed drop frame timecode, a system of counting frames in
which recorded time is the equivalent of clock time, so that video timecode remains the
same as actual clock time, and the two numbers match.
This is achieved by skipping two timecode numbers every minute except on the
tens. So at minutes 1 through 9, you will see the timecode jump like this: 00;01;59;29
to 00;02;00;02. The same holds true for minutes 11 through 19. On minutes 0, 10, 20,
and so on there are no skipped numbers. Here, the timecode will count 00;09;59;29 to
00;10;00;00. Don’t worry about your picture and sound, though; even though this
frame code mode is called drop frame, there are no missing frames! Only the counting
method is skipping numbers, and your media is all present and accounted for.
Which frame code mode should you use? Common sense might tell you that
drop frame timecode should always be the choice, because it always keeps up with real
time. But there are occasions where non–drop frame timecode would be better. Here
are some examples:
Anyone using animated frames knows that precise frame counts are necessary. For
every frame of animation used, there should be a corresponding timecode num-
ber. Drop frame timecode “skips” some numbers in counting frames so that the
code keeps up with clock time rather than corresponding to actual frame counts.
Thus, non-drop frame code is necessary to avoid an incorrect frame count.
Thirty-second commercials rarely use drop frame code because the frame count
does not change until a minute duration has passed. Thus advertisers usually
prefer using non-drop frame code so that the beginning and end of each 30-sec-
ond spot land on an even-numbered minute. For example, if we used drop frame
timecode, the first commercial on a reel could begin at one hour even (1:00:00:00),
but the second commercial would begin at the top of the next minute at 1;00;00;02
because drop frame code skips two frames in the count at the beginning of each
minute (except every tenth minute in the count).
It’s not as important to remember the actual counting scheme of drop frame
video as it is to understand what it does:
Frame code modes are only methods of counting frames. In other words, all the
pictures will appear regardless of whether the frame count uses drop frame or
non-drop frame coding.
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